I have been a beta tester for 3dsMax for long time. So, I decided to compile all my Unofficial 3dsMax What’s New list here, which I have maintained since 3dsMax 2017. But, there are a lot more than what’s listed in that post. Many users doesn’t even know many of their requests are already addressed if they have not carefully follow each update.ģdsMax team posted this time line. They are scattered around blog post, help documentation and release notes. Often it is hard to get the whole picture of new feature/improvement for each 3dsMax release. Custom Default Param Manager has been updated to 1.08.csMergeBy – powered by 3dsMax 2019 Custom Scene File Data Stream.3dsMax 2021.1 Custom Default Parameter – and the manager!.3dsMax DataChannel Modifier Sample Pack 2.3dsMax 2017.1 DataChannel modifier samples.MCG: Trajectory Constraint Rotation Controller.3dsMax 2018 MCG improvement #1 – Easy Map / Live Types / Undo.3ds Max 2016 SP3 MCG performance improvement.3dsMax 2021 OSL Advanced User Interface.3dsMax 2019.3 – OSL Viewport Support : OSL > HLSL.UIAccessor mini tutorial – How to control Make Preview dialog.OSL mini tutorial #3 – utilizing scene data and some Math.OSL mini tutorial #2 Random map per tile for SimpleTiles map.Mini OSL tutorial #1 – Random map rotation per tile.How to manage tools part 2 – Plugins (featuring new 3dsMax 2022.3 pipeline integration).How to manage tools part 1 – Scripts (featuring new 3dsMax 2022.3 pipeline integration).DCM mini tutorial #2 – Transform Element.3dsMax 2021.3 Retopology Modifier Quick Start – Part.2. 3dsMax 2021.3 Retopology Modifier Quick Start – Part.1.How to share your awesome MCGs – MCG Installation and network deployment.3dsMax tips #7 – Use startup script instead of maxstart.max file.3dsMax tips #6 – Viewport GPU caching with Alembic Performance Mode.
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